Beginner guides Guide 13 of 14

Scoring and paying

Each hand on the card has a value. Who pays, and how much, depends on how the winning tile arrived.

Start with the value on the card

Every hand lists a number. Traditionally it is in cents, so a hand marked 25 is worth a quarter. Only the winner is paid. The other three players pay, and nobody else scores anything.

Who pays what

How the hand was wonWhat happens
On a discardThe player who threw the winning tile pays double. The other two pay the value once.
Self-pickedThe winner drew the tile from the wall. All three pay double.
No jokersThe whole payment doubles again. This does not apply to singles and pairs hands, which cannot use jokers anyway.

A worked example

You win a hand worth 25.

SituationYou collect
Won on a discard50 from the discarder, 25 from each of the others. 100 in all.
Self-picked50 from each player. 150 in all.
Self-picked, no jokers100 from each player. 300 in all.

Why this changes how you play

The player who throws the winning tile pays twice what anyone else does. That is the whole reason for reading the table: late in a game, the tile you discard matters as much as the hand you are building.

Wall games and dead hands

If the wall runs out with no winner, nobody pays. If your hand was declared dead during the round, you still pay the winner like everyone else.

Many groups play for points, or for nothing at all. Groups that play for money often agree on a limit for how much anyone can lose in a session. Ask before you sit down.